| | | Description | Corner orientation algorithms - oll
1) r u r' u r u2 r' - sune
2) r u2 r' u' r u' r' anti-sune
3) f (r u r' u')x3 f' - double-sune
4) r u2 r2 u' r2 u' r2 u2 r - bruno
5) l' u r d' r' u' r d - diagonals
6) l' u' l u r u' l' u' - chameleon
7) r2 d r' u2 r d' r' u2 r' - superman
corner permutation algorithms - pll
1) x r2 d2 r u r' d2 r u' r - anti-clockwise corner cycle
2) l' u r' d2 r u' r' d2 r2 - clockwise corner cycle
3) x u r' u' l u r u' r2 u' r u l u' r' u - i quote it as 'double corner swapper'
edge permutation algorithms - pll
1) r u' r u r u r u' r' u' r2 - anti-clockwise edge cycle
2) r2 u r u r' u' r' u' r' u r' - clockwise edge cycle
3) u r' u' r u' r u r u' r' u r u r2 u' r' u - z-perm
4) m2 u m2 u2 m2 u m2 - h-perm
*'x' means that you turn the entire cube so that the front (f) face becomes the up (u) face*
all credit goes to lancetheblueknight for the pictures.
| | Tags : LanceTheBlueKnight, Algorithms, Algs, OLL, PLL, tutorial, 2x2, 3x3, 4x4, 5x5, 6x6, 7x7, fridrich, petrus, beginners, method, cross, F2L, cube, cubes, rubik, rubik's, rubic, rubix, speed, solve, world, record, Orientation, Permutation |
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